Firstly, please allow me to introduce myself a bit.
I’m Technical Manager working on a Game Studio in VietNam for 10 years. I’m passionate about working in the 3D industry.
Ok, without further ado. Let’s get straight to the point.
This is the first time starting to write something regarding technology that I researched for my studio project. In my studio, our users have to upload their assets to the server to run time-consuming, complex-computing tasks handled by a high-performance computer. That’s a portion of our back-end. …